OVERVIEW

What if we worked with our spontaneous focus and dopamine-seeking behavior for productivity?

Rigid schedules, task planning, and completion-based rewards create friction and shame when work sessions deviate.

Often times, I feel like I’m wasting time away due to my spontaneous nature of work. I was “off task” when in reality, I was still working; just on something else that was unplanned.

OUTCOME

Currently beta testing with users

INITIAL OBSERVATIONS

There are many ways to approach productivity tools:

  1. Gamification and streaks

  2. Time blocking and schedules

  3. Social accountability

  4. Task prioritization and planning systems

The variety of models suggests that productivity isn’t a single problem to solve, but a set of competing mental models about how work should happen.

I stumbled across ADHD productivity reels and noticed a recurring theme:

Many people were planning less and using timers more to just start working.

DESIGN GOALS & PRINCIPLES

Non-negotiable constraints throughout development

Reduce friction to start

No

Flexibility for unplanned work

Switching focus is expected and easy to do

Avoid shame-based motivator

No guilt-inducing language or feedback loop

Work with modern attention

Support focus without ignoring distraction

01 CORE EXPERIENCE

Home Dashboard

Reduce activation energy to begin working

  • Primary CTA visually prioritizes starting

  • No setup required

  • Goals and Focus buckets are optional context with a customizable widget-based dashboard

02 CORE EXPERIENCE

Adding Today's Goal

Set a total work goal for the day and allocate to focus buckets

  • Preset time chips for fast setup

  • Different visual modes for progress check

03 CORE EXPERIENCE

Adding Focus Buckets

Reduce activation energy to begin working

  • Primary CTA visually prioritizes starting

  • No setup required

  • Goals and Focus buckets are optional context with a customizable widget-based dashboard

04 CORE EXPERIENCE

Focus Mode

Timer

  • Timer or stopwatch mode

  • Randomizer reduces decision fatigue

Bursts Jar

Primary CTA visually prioritizes startingn

05 CORE EXPERIENCE

Stats and Profile Page

Timer

PRODUCT DECISIONS for MVP

While building out the app, I came across multiple product tradeoffs for shipping the MVP.

First, notable moment was the Bottom Nav Bar.

  • Nesting Bursts Jar within Focus Mode

  • Moving Focus Mode out of bottom nav and into Home

Early Iteration

I wanted the main actions of this app to be reflected in the bottom nav bar. Going to Home, Timer, and Bursts. Profile and Stats were secondary.

I also wanted a way to initiate "Start Working" from the Home Page.

Current

When Focus Mode lived in the bottom nav, starting work felt like going somewhere—which made it easy to roam the app instead of begin. Nesting Focus Mode within Home reframed focus as an action, not a place.

Similarly, separating Bursts into its own page made it feel like a reward or distraction. Keeping it within Focus Mode maintained a tight loop between working and brief, contained engagement.

Removing required setup before starting

Onboarding Flow Ommitted

Any setup before starting reintroduced the same cognitive load the product was meant to reduce. Even lightweight onboarding delayed momentum at the most fragile moment: deciding to begin.

Account creation and long-term session history were deferred to preserve immediacy so that users can start working in seconds, without committing to the product before experiencing its value.

Stats are candid observations not Streaks. Never have punishing language.

Reframing rewards into “bursts” instead of gamification

Progress is framed as candid observation rather than achievement.
Bursts were designed as ephemeral interactions instead of explicit rewards, and streaks or punitive language were intentionally excluded.

TAKEAWAYS

From Figma prototypes to Cursor prompts

With the ability to create anything, I found that having a clear set of non-negotiables and product vision was crucial. Within this 2 week sprint, I was able to direct a visual style and core function to an app. As a designer, this challenge helped me think through more of the backend logic such as storing work sessions and how designs revolve around those interactions.

seeing design changes in real time was super fun!

Moving forward to V2

I plan to flesh out more of the personalization aspect with the widget dashboard and different progress tracker visual modes. I also have a form within the profile page for any feedback or reporting of bugs. There's no one answer to the "perfect" productivity tool. I just found myself reaching for the Timer within Apple's default clock app and wished I could add organization to it.

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Let's get in touch!

I love yapping about personal projects and learning about people's side quests :)

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